Spellborn Devs

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Below is a list of Spellborn personnel who have user accounts here on the wiki:


Other Spellborn folk who don't (yet) have any user accounts:

  • Angelheart - Level Designer (Interview)
  • AniMich - Lead Animator (Dev blog)
  • Barry - Marketing Manager (Interview)
  • BPMM - Coder
  • Burn - Game Designer
  • ChrisE - Graphics Artist (Interview)
  • Chris Nengerman - Game Designer (Dev blogs)
  • Co-N - Game Designer (Image)
  • CrowbarAlpha - Game Designer
  • Cursed_Soul - Level Designer (Interview)
  • d_code - Spellborn Developer
  • Foddie - Lead Gameplay Programmer
  • Freeze - Press and Website Content Manager (Freeze claims to be the coolest Dev ever, although this may just be cunning wordplay)
  • Hourences - Environmental Artist/ Particle Artist (Interview)
  • Keyser Soze - Environmental Artist/Interaction Designer
  • Ladyboy - Programmer
  • Lady Landmine - Content Lead
  • Lani Sidhe - Head Game Master
  • Matthew - Sound Designer (Homepage, Dev blogs)
  • Morreas Uilleam - French Lead Game Master
  • Mrk - Programmer (AI and combat)
  • Naj-Treb - World Designer / Environmental Artist (Dev blogs)
  • Nann-E - Project Lead/Kindergarten teacher
  • Niel - Game Developer
  • nig3D - Graphic Engine Optimisation Programmer
  • Noz - Environmental Artist (Interview)
  • Papillon - German Community Manager
  • Peris - Texture Artist
  • Pestibug - Character/Level Modeler/Texture/Concept Artist (Interview, Dev blogs)
  • Pior - Character Artist (Dev blogs)
  • Romano - Graphics Artist (Homepage)
  • Schmee - Story, lore and quest dialog
  • Scorpion - Spellborn developer
  • Scriptkid - Programmer (Gameplay and Community Support)
  • Slave_one - Spellborn developer
  • Thorn Emerald - German Lead Game Master
  • Zfen - Graphics coder for Spellborn
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